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TDS Making-Of #2: Leaves Shadow Effect With Renpy

I first found about the possibility of using shadow effects thanks to Katy133’s video that showcases Ren’py’s AlphaMask feature. If you want to try it for yourself, Katy133 helpfully provided a customizable mock game on Lemmasoft so you can try the shadow effect for yourself.

TDS Making-of #1: Ren’py shake and blur

We chose to write the TDS Making-Of series as an attempt to explain how the game’s “special effects”, and other tidbits were made, and perhaps give a hand to other Renpy programmers out there who may want to achieve similar special effects in their own games.

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